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sl2 | page | Jun 23, 2009 - 3:19pm


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thomsb | file | May 31, 2009 - 4:04pm
Email indicating award for best paper at the IADIS Conference

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sl2 | page | Mar 12, 2009 - 9:31am


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sl2 | page | Mar 10, 2009 - 11:59am


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sl2 | page | Mar 5, 2009 - 10:08am


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sl2 | page | Feb 25, 2009 - 4:11pm


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sl2 | page | Feb 7, 2009 - 10:28am

Author(s)

Title

Brief Description

Stuart M. Allen et al.

Forming Social Networks of Trust to Incentivize Cooperation

Presents a game-theory model of social cooperation in decision-making.

Jakob Assmann et al.

Users’ Influence on the Success of Online Communities

Reports the results of a survey to determine how online and offline social networks influence community success in a MMOG environment.

Ralph Boeije et a.

Knowledge Workers and the Realm of Social Tagging

Explores mechanisms for using social tagging to change knowledge worker behavior.

Brant Chee et al.

Social Visualization of Health Messages

Presents a series of visualizations to represent health related information discussed in online forums.

Daniel C. Cliburn & Jeffrey L. Gross

Second Life as a Medium for Lecturing in College Courses 

Reports a study comparing a live lecture with a Second Life lecture. 

Joan M. DiMicco et al. 

People Sensemaking and Relationship Building on an Enterprise Social Network Site 

Describes "Beehive", a social networking site for IBM employees designed to help employees "keep up and stay in touch with their colleagues within the company." 

Eric Gilbert et al.

Blogs are Echo Chambers: Blogs are Echo Chambers 

Reports an empirical study that shows that most blog entries are in agreement with fellow bloggers and discusses the implications of this finding. 

Eric Gleave et al. 

A Conceptual and Operational Definition of 'Social Role' in Online Community 

Defines the term "social role" for an online community setting using examples from Usenet and Wikipedia, and outlines future research related to this domain. 

Jaideep Godara et al. 

The Efficacy of Knowledge Sharing in Centralized and Self-Organizing Online Communities: Weblog Networks vs. Discussion Forums  

Compares usage data from two fourms (strong ties) and two blogging sites (weak ties) with similar topics to determine the efficacy of knowledge sharing in each.

Juseon Kang et al. 

The Impact of Social Support of Guild Members and Psychological Factors on Flow and Game Loyalty in MMORPG 

Presents a SEM analysis of a model that describes how social support influences the behaviors of (in this case, WOW) gamers.

Rosalie Ocker et al.

Enhancing Learning Experiences in Partially Distributed Teams: Training Students to Work Effectively Across Teams

Applies action research to increase the effectiveness of group dynamics in 84 partially distributed student teams. 

Daphe R. Raban et al.

Hello Stranger! A Study of Introductory Communication Structure and Social Match Success 

Designs and tests various interfaces to determine if the more restrictred interface required for mobile devices could help facilitate successful introductions in social matching systems.

Donald Steiny 

Unsocial Networks -- Restoring the Social in Social Networks 

Argues that Information Systems must include people as social beings in the description of social networks.

Daniel Suthers et al.

Bridging Socio-Technical Capital in an Online Learning Environment 

Explores the potential for extending social learning interactions beyond the classroom environment. Describes software called Prometheus that is designed to facilitate such relationships.

Franck Tetard et al.

Using wiki to Support Constructivist Learning: A Case Study in University Education Settings

Describes a case in which a wiki is used to facilitate constructivist collaborative writing. Describes the evaluation of the case discusses possibilities for enhancements.

Emanuela Todeva & Donka Keskinova 

Empirical Investigation of the Blog Space: The Case of European Pharmaceuticals 

Explores the possiblitiy that anonymous bloggers can have an effect on a large blog space and finds that in the pharamaceutical/health care domain discussions are highly differentiated. 

Sunil Wattal et al. 

Employee Adoption of Corporate Blogs: A Quantitative Analysis

Analyzes the factors leading to the adoption of a corporate blog in a single company. 


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sl2 | weblog | Feb 7, 2009 - 10:20am

BuddyPress is still in beta testing, but seems destined to be a standard product. It applies a set of plugins to WordPress MU (the system we used for SISATSpace) to extend its social networking capabilities. The result has an Elgg-like feel (different look). Temple University's Fox School of Business has installed an instance. Perhaps we should look at BuddyPress for the next generation of CCO?

Which brings me to another HICSS-42 paper. This one reports the development and use of a social networking system for IBM employees called Beehive. Beehive was designed to facilitate "people sensemaking" within the company. It has only a small subset of users so far, but it seems to have enabled connections between employees who would not have otherwise connected. I like some of the features of the system such as "top 5" lists and free-form profiles.  


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sl2 | page | Feb 6, 2009 - 7:04pm

Author(s)

Title

Brief Description

Stuart M. Allen et al.

Forming Social Networks of Trust to Incentivize Cooperation

Presents a game-theory model of social cooperation in decision-making.

Jakob Assmann et al.

Users’ Influence on the Success of Online Communities

Reports the results of a survey to determine how online and offline social networks influence community success in a MMOG environment.

Ralph Boeije et a.

Knowledge Workers and the Realm of Social Tagging

Explores mechanisms for using social tagging to change knowledge worker behavior.

Brant Chee et al.

Social Visualization of Health Messages

Presents a series of visualizations to represent health related information discussed in online forums.

Daniel C. Cliburn & Jeffrey L. Gross

Second Life as a Medium for Lecturing in College Courses 

Reports a study comparing a live lecture with a Second Life lecture. 

Joan M. DiMicco et al. 

People Sensemaking and Relationship Building on an Enterprise Social Network Site 

Describes "Beehive", a social networking site for IBM employees designed to help employees "keep up and stay in touch with their colleagues within the company." 

Eric Gilbert et al.

Blogs are Echo Chambers: Blogs are Echo Chambers 

Reports an empirical study that shows that most blog entries are in agreement with fellow bloggers and discusses the implications of this finding. 

Eric Gleave et al. 

A Conceptual and Operational Definition of 'Social Role' in Online Community 

Defines the term "social role" for an online community setting using examples from Usenet and Wikipedia, and outlines future research related to this domain. 

Jaideep Godara et al. 

The Efficacy of Knowledge Sharing in Centralized and Self-Organizing Online Communities: Weblog Networks vs. Discussion Forums  

Compares usage data from two fourms (strong ties) and two blogging sites (weak ties) with similar topics to determine the efficacy of knowledge sharing in each.

Juseon Kang et al. 

The Impact of Social Support of Guild Members and Psychological Factors on Flow and Game Loyalty in MMORPG 

Presents a SEM analysis of a model that describes how social support influences the behaviors of (in this case, WOW) gamers.

Rosalie Ocker et al.

Enhancing Learning Experiences in Partially Distributed Teams: Training Students to Work Effectively Across Teams

Applies action research to increase the effectiveness of group dynamics in 84 partially distributed student teams. 

Daphe R. Raban et al.

Hello Stranger! A Study of Introductory Communication Structure and Social Match Success 

Designs and tests various interfaces to determine if the more restrictred interface required for mobile devices could help facilitate successful introductions in social matching systems.

Donald Steiny 

Unsocial Networks -- Restoring the Social in Social Networks 

Argues that Information Systems must include people as social beings in the description of social networks.

Daniel Suthers et al.

Bridging Socio-Technical Capital in an Online Learning Environment 

Explores the potential for extending social learning interactions beyond the classroom environment. Describes software called Prometheus that is designed to facilitate such relationships.

Franck Tetard et al.

Using wiki to Support Constructivist Learning: A Case Study in University Education Settings

Describes a case in which a wiki is used to facilitate constructivist collaborative writing. Describes the evaluation of the case discusses possibilities for enhancements.

Emanuela Todeva & Donka Keskinova 

Empirical Investigation of the Blog Space: The Case of European Pharmaceuticals 

Explores the possiblitiy that anonymous bloggers can have an effect on a large blog space and finds that in the pharamaceutical/health care domain discussions are highly differentiated. 

Sunil Wattal et al. 

Employee Adoption of Corporate Blogs: A Quantitative Analysis

Analyzes the factors leading to the adoption of a corporate blog in a single company. 


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sl2 | weblog | Feb 6, 2009 - 6:57pm
It seems like we have a sister lab at the University of Hawai’i. The Laboratory for Interactive Learning Technologies (LILT) directed by Daniel D. Suthers has a mission statement not unlike that of SL Squared. The paper that Suthers and a couple of his students presented at HICSS-42 clearly focuses on one of the key issues that SL2 has been studying. That is, how can we create linkages between students (and others) beyond those developed as a result of being in the same class. The authors of the paper refer to this as inter-course space (although my preference would have been the less pejorative inter-class space). The authors (on page 1 of their paper) state that they designed a system called discourse “to support individual courses while also allowing for serendipitous discovery of other persons, ideas and resources in the larger social network.” This sounds very much like one of the key goals of CCO, doesn’t it? They refer to the potential outcome as “bridging socio-technical capital” and they report findings to show that the system can produce such outcomes, including socially-derived value (what means participation in a discussion), creating a strong social network (which is not purely created by individual to individual(s) contact), and finding spontaneous associations (which are between people who are not “assigned to the same workspace”). I think it would be a great idea to begin dialogue to perhaps create some level of association with Suthers and LILT.

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