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SL Squared :: Activity :: Just Me | People: | Everyone | Inbox | Just Me |
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Author(s) | Title | Brief Description |
Stuart M. Allen et al. | Presents a game-theory model of social cooperation in decision-making. | |
Jakob Assmann et al. | Reports the results of a survey to determine how online and offline social networks influence community success in a MMOG environment. | |
Ralph Boeije et a. | Explores mechanisms for using social tagging to change knowledge worker behavior. | |
Brant Chee et al. | Presents a series of visualizations to represent health related information discussed in online forums. | |
Daniel C. Cliburn & Jeffrey L. Gross | Reports a study comparing a live lecture with a Second Life lecture. | |
Joan M. DiMicco et al. | People Sensemaking and Relationship Building on an Enterprise Social Network Site | |
Eric Gilbert et al. | Reports an empirical study that shows that most blog entries are in agreement with fellow bloggers and discusses the implications of this finding. | |
Eric Gleave et al. | A Conceptual and Operational Definition of 'Social Role' in Online Community | Defines the term "social role" for an online community setting using examples from Usenet and Wikipedia, and outlines future research related to this domain. |
Jaideep Godara et al. | Compares usage data from two fourms (strong ties) and two blogging sites (weak ties) with similar topics to determine the efficacy of knowledge sharing in each. | |
Juseon Kang et al. | Presents a SEM analysis of a model that describes how social support influences the behaviors of (in this case, WOW) gamers. | |
Rosalie Ocker et al. | Applies action research to increase the effectiveness of group dynamics in 84 partially distributed student teams. | |
Daphe R. Raban et al. | Hello Stranger! A Study of Introductory Communication Structure and Social Match Success | Designs and tests various interfaces to determine if the more restrictred interface required for mobile devices could help facilitate successful introductions in social matching systems. |
Unsocial Networks -- Restoring the Social in Social Networks | Argues that Information Systems must include people as social beings in the description of social networks. | |
Daniel Suthers et al. | Bridging Socio-Technical Capital in an Online Learning Environment | |
Franck Tetard et al. | Using wiki to Support Constructivist Learning: A Case Study in University Education Settings | Describes a case in which a wiki is used to facilitate constructivist collaborative writing. Describes the evaluation of the case discusses possibilities for enhancements. |
Emanuela Todeva & Donka Keskinova | Empirical Investigation of the Blog Space: The Case of European Pharmaceuticals | Explores the possiblitiy that anonymous bloggers can have an effect on a large blog space and finds that in the pharamaceutical/health care domain discussions are highly differentiated. |
Sunil Wattal et al. | Employee Adoption of Corporate Blogs: A Quantitative Analysis | Analyzes the factors leading to the adoption of a corporate blog in a single company. |
BuddyPress is still in beta testing, but seems destined to be a standard product. It applies a set of plugins to WordPress MU (the system we used for SISATSpace) to extend its social networking capabilities. The result has an Elgg-like feel (different look). Temple University's Fox School of Business has installed an instance. Perhaps we should look at BuddyPress for the next generation of CCO?
Which brings me to another HICSS-42 paper. This one reports the development and use of a social networking system for IBM employees called Beehive. Beehive was designed to facilitate "people sensemaking" within the company. It has only a small subset of users so far, but it seems to have enabled connections between employees who would not have otherwise connected. I like some of the features of the system such as "top 5" lists and free-form profiles.
Author(s) | Title | Brief Description |
Stuart M. Allen et al. | Presents a game-theory model of social cooperation in decision-making. | |
Jakob Assmann et al. | Reports the results of a survey to determine how online and offline social networks influence community success in a MMOG environment. | |
Ralph Boeije et a. | Explores mechanisms for using social tagging to change knowledge worker behavior. | |
Brant Chee et al. | Presents a series of visualizations to represent health related information discussed in online forums. | |
Daniel C. Cliburn & Jeffrey L. Gross | Reports a study comparing a live lecture with a Second Life lecture. | |
Joan M. DiMicco et al. | People Sensemaking and Relationship Building on an Enterprise Social Network Site | Describes "Beehive", a social networking site for IBM employees designed to help employees "keep up and stay in touch with their colleagues within the company." |
Eric Gilbert et al. | Reports an empirical study that shows that most blog entries are in agreement with fellow bloggers and discusses the implications of this finding. | |
Eric Gleave et al. | A Conceptual and Operational Definition of 'Social Role' in Online Community | Defines the term "social role" for an online community setting using examples from Usenet and Wikipedia, and outlines future research related to this domain. |
Jaideep Godara et al. | Compares usage data from two fourms (strong ties) and two blogging sites (weak ties) with similar topics to determine the efficacy of knowledge sharing in each. | |
Juseon Kang et al. | Presents a SEM analysis of a model that describes how social support influences the behaviors of (in this case, WOW) gamers. | |
Rosalie Ocker et al. | Applies action research to increase the effectiveness of group dynamics in 84 partially distributed student teams. | |
Daphe R. Raban et al. | Hello Stranger! A Study of Introductory Communication Structure and Social Match Success | Designs and tests various interfaces to determine if the more restrictred interface required for mobile devices could help facilitate successful introductions in social matching systems. |
Unsocial Networks -- Restoring the Social in Social Networks | Argues that Information Systems must include people as social beings in the description of social networks. | |
Daniel Suthers et al. | Bridging Socio-Technical Capital in an Online Learning Environment | |
Franck Tetard et al. | Using wiki to Support Constructivist Learning: A Case Study in University Education Settings | Describes a case in which a wiki is used to facilitate constructivist collaborative writing. Describes the evaluation of the case discusses possibilities for enhancements. |
Emanuela Todeva & Donka Keskinova | Empirical Investigation of the Blog Space: The Case of European Pharmaceuticals | Explores the possiblitiy that anonymous bloggers can have an effect on a large blog space and finds that in the pharamaceutical/health care domain discussions are highly differentiated. |
Sunil Wattal et al. | Employee Adoption of Corporate Blogs: A Quantitative Analysis | Analyzes the factors leading to the adoption of a corporate blog in a single company. |
Author(s) | Title | Brief Description |
Stuart M. Allen et al. | Presents a game-theory model of social cooperation in decision-making. | |
Jakob Assmann et al. | Reports the results of a survey to determine how online and offline social networks influence community success in a MMOG environment. | |
Ralph Boeije et a. | Explores mechanisms for using social tagging to change knowledge worker behavior. | |
Brant Chee et al. | Presents a series of visualizations to represent health related information discussed in online forums. | |
Daniel C. Cliburn & Jeffrey L. Gross | Reports a study comparing a live lecture with a Second Life lecture. | |
Joan M. DiMicco et al. | People Sensemaking and Relationship Building on an Enterprise Social Network Site | Describes "Beehive", a social networking site for IBM employees designed to help employees "keep up and stay in touch with their colleagues within the company." |
Eric Gilbert et al. | Reports an empirical study that shows that most blog entries are in agreement with fellow bloggers and discusses the implications of this finding. | |
Eric Gleave et al. | A Conceptual and Operational Definition of 'Social Role' in Online Community | Defines the term "social role" for an online community setting using examples from Usenet and Wikipedia, and outlines future research related to this domain. |
Jaideep Godara et al. | Compares usage data from two fourms (strong ties) and two blogging sites (weak ties) with similar topics to determine the efficacy of knowledge sharing in each. | |
Juseon Kang et al. | Presents a SEM analysis of a model that describes how social support influences the behaviors of (in this case, WOW) gamers. | |
Rosalie Ocker et al. | Applies action research to increase the effectiveness of group dynamics in 84 partially distributed student teams. | |
Daphe R. Raban et al. | Hello Stranger! A Study of Introductory Communication Structure and Social Match Success | Designs and tests various interfaces to determine if the more restrictred interface required for mobile devices could help facilitate successful introductions in social matching systems. |
Unsocial Networks -- Restoring the Social in Social Networks | Argues that Information Systems must include people as social beings in the description of social networks. | |
Daniel Suthers et al. | Bridging Socio-Technical Capital in an Online Learning Environment | Explores the potential for extending social learning interactions beyond the classroom environment. Describes software called Prometheus that is designed to facilitate such relationships. |
Franck Tetard et al. | Using wiki to Support Constructivist Learning: A Case Study in University Education Settings | Describes a case in which a wiki is used to facilitate constructivist collaborative writing. Describes the evaluation of the case discusses possibilities for enhancements. |
Emanuela Todeva & Donka Keskinova | Empirical Investigation of the Blog Space: The Case of European Pharmaceuticals | Explores the possiblitiy that anonymous bloggers can have an effect on a large blog space and finds that in the pharamaceutical/health care domain discussions are highly differentiated. |
Sunil Wattal et al. | Employee Adoption of Corporate Blogs: A Quantitative Analysis | Analyzes the factors leading to the adoption of a corporate blog in a single company. |
| << Older | Page 1 of 20 |